So there we are the final outcome of this project! I’ve loved every minute of it! Taking the final feedback on board I re animated the head movement in the beginning to make it less robotic and Kerry added the falling leaf into the titles, we could probably change a lot more of it if the time was there but I’m really happy with it, sooo with that all said…. I now officially present – Pain in the Neck
The last week and a half have been crazy busy!
After getting feedback on the Animation Belfast page on Facebook, we changed the background once more. We also decided that if the 3d tree at the front had painted leaves it would make a clear flow between the 2d and 3d. (using image planes, we achieved this as seen below)
Further changes were made again with the background as you will see shortly!
Along with these problems we also faced problems with the actual image plane because of the lighting there was a clear outline which caused line’s in our sky, but cutting face’s seemed to do the job for us.
Moving Carlos along…
Don’t forget to delete history
This was a major problem with a very simple solution! I then textured uv maps of him, like you seen in the post below, she also put eye lids on him and rigged him and maurice! (she’s secretly superwoman)
He started to look like the grumpy Carlos we wanted!
It was brought to our attention from the class and teachers the obvious seems in the texturing of both characters!
Using mudbox instructed by Alec, I took both characters models with the texture’s on and cloned over the seems and taking feedback on board to change things up a little! It was actually a simple solution to the problem and also a good insight to using another program which I hadn’t had a go at before.
After another few problems Kerry solved with the rig we got down to animating!
Between me and Kerry the animating was fun and sometimes stressful! But we managed, below is a playblast of our first final animating;
Although again constantly taking on feedback changes were made before thursday.
Rendering and editing further problems appeared!
Above are the first renders!
As you can see there is major lighting problems and colour changes! You can also see what I explained above with the lines in the sky.
Above is another video of our second renders!
Gradually solving each problem at the start of the week (Thanks to Dylan Cooper too who helped us) did eventually move on to the editing and sound!
Shout out to Andrew Coyle who voiced our giraffes for us too!
Above was the final outcome after 4 weeks of work!
I was pretty happy with it! The feedback was to have the leaf in the credits, to make the giraffe’s look more like they’re attached to bodies and the animating of the reaction of the strangle was too much! So with final hand in this thursday there is a lot to be done….
So much to do in such little time when started to finalise things, I went back to the title design as some feedback suggested that the type was pretty difficult to read in the word ‘pain’. Using other font designs;
I personally prefer the first one, but it’s still a decision that needs to be made in the group.
I think feedback is key, gaining opinions and help is like finding treasure because it helps you gain what you want to achieve! Looking back at the tree it was brought to my attention that the tree looks nothing like a acacia which is the tree giraffes eat from… so it was back to square one.
Modelling the tree again was definitely worth it, I also textured for the first time which was a experience! I feel way more confident in uv mapping now thanks to kerry and Alec.
Passing it on to Jennie who added the foliage!
Going back to Carlos I decided to fix him myself!
As you can see above there was one problem with the typology, and because I hadn’t deleted history there was a problem with the model when forwarding it on to others in the group! But in saying that here is what’s been done!! (I shrunk the neck too before sending.. don’t worry)
Kerry got him textured!! And I know there is a clear line of where the texture is but we’re working on it, I think we’ll be using the paint tool to blur it out! Also applause to Jennie who made those eyes!!
Everything coming together I decided to get set the scene! Looking into clouds and simple details like rocks and adding more tree’s.
Using a backdrop Jennie had made I started to light and get things into place.
With the last image being the most recent! Although I think we’re changing the backdrop! But at least it’s a learning curve, based on feedback again we’re looking at trying to add more depth and still get that flow of the 3d models and the 2d backdrop going!
It was go time this week getting things finished was our aim, the relief I think the whole class felt on thursday when it was announced that we would get a extra week for this project was amazing!!!
Taking things slowly and carefully now so we can make it as perfect as we can, animating and finalising the scene is next on our to do list which we’ll hopefully get finished before this weekend, and next week will be left to the editing and sound!
It was brought to our attention this week that the narrative could offend people, which was never our attention to do so! So it was back to the drawing board figure out our storyline!
We came up with a lot of idea’s based around the same idea of the giraffes such as the tale of a cow who wanted to become a giraffe, based around what the elephant keeper had told us at the zoo;
Giraffes are really just cows with long necks
But we eventually ended basing it around the idea of having the giraffes fighting over the leaf but nobody winning. I personally loved this idea because I thought we could have a lot of fun with the fight part. Looking into how giraffes actually do fight in real life we had the idea of one wrapping around and getting tangled or strangling the other. Still keeping in with our previous inspirations such as rollin safari, but also looking more in depth at character study.
Loving Melman at the moment, I think my group are all pretty much in agreement that the movements of the giraffes will be super quick almost panicky in contrast with real life when everything they do seems so laid back or in slow motion.
Kerry found this artist called Kate Moon! We all fell in love with her illustrations of giraffes and without much more thought one of our characters design soon fell in line with hers!
We want the whole animation to have a cartoony look but not too toon’y if that makes any sense!
So from this, here is our new and improved animatic Kerry created;
Along with all this we started looking into the title as now we had our narrative, the final cut down was between;
A Twist in the Neck
Pain in the neck
Gathering other groups opinion it seemed that Pain in the neck was the way forward. Looking into the title design we hit pinterest;
We were leaning more towards trible like or african typography.
From this I done a very rough *cough design;
We also started to think of our set, our scene is mainly just two giraffes and a tree so we thought why do more? Lets keep it simple! Although in saying that I hope Jennie does insanely good background illustration!
I started looking at modelling the tree;
Trying to keep in a similar style to Kerry who at the time had already modelled one of the giraffes. But then again it was brought to our attention, why are to giraffes fighting over a leaf when there is loads?
So coming away from that and actually thinking logically about it we decided or a dying tree;
Again trying to keep the same style going.
Tonight on top of all this I thought of giving modelling a giraffe a go! Following a horse typology on digital tutor’s I managed to get this far;
Although as you can see I’m having problems already with typology, and trying to make it look like Kerry’s as you can see below;
yet also making it clear that it is a different character, therefore giving it different characteristics! I’m going to pass it along and see if anyone else from the team can take it and make it look the part!
A lot has happened in the past week since my last post! We began looking into concept art and storyboards for our two favourites
Above our some concept art I through together at the time and below is a story board for another narrative other than a giraffe who’s neck never grew;
And again below was our narrative for the some plant creature in the forest;
From this we presented our narrative idea’s to the class and everybody looked the small neck giraffe but we were also give the feedback to go more into depth with the character design’s, have a updated animatic (which Kerry done) and maybe the narrative of it too slightly.
The group took it upon us to start with research! So we went to the zoo!
I made this short video above for some fun, directed by yours truely and Kerry!
It was actually a really nice way to see how they move and look up close!
From that over the weekend I have been working on more in depth character’s!
I’ve given both giraffe character’s personality traits and maybe a narrative of their own, how Olive the girl giraffe is in love with Carlos the lazy male giraffe but her affections are completely ignored. I think it would be helpful to make a narrative so we could personalise their behaviour when animating. I also got the chance to move Carlos to the screen in a more detailed image.
Starting to think about the scenery now also. I had the idea of the giraffes standing under a plant like tree and when the camera pans out you realise that the tree they are standing under is actually a plant next to a massive tree, again playing on the big and small theme but I’m not sure if it’s taking it too far! But we’ll wait and see…
15 second animation in 4 weeks is a great way to get back into the animators mind frame..
For the first week we have completely gave all into ideation because a good narrative or concept is key. We all bundled together and got cracking!
Although we came up with ton’s of idea’s our favourite’s were pretty clear;
The Tale of a Giraffe who’s neck never grew
I personally love this idea, we’ve started to look into story boards for this one. Our main references for this at the moment are;
Melman from Madagascar for movement and even on the design.
I love the idea of making him more quirky rather than realistic, the main narrative at the moment is two giraffes eating food up high in the treetops but the leftovers are falling slowly down, as the camera pans the giraffe with the small neck comes into view as he jumps for the leftovers. It’s still rough and will probably change but I think the group are on board with the idea in general.
More animations we looked at;
Another favourite idea was this
Groot like character from Guardians of the Galaxy, trying to catch sun rays!
Kerry mentioned the idea of compositing and showed us this;
but some people are advising us that it will take a lot of time and we only have 3 weeks left. But if we were to continue with this idea it would hopefully be visually beautiful but then again we hope whatever we finally decide will be visually beautiful!
Wish us luck!